About Me

A man with a beard and mustache wearing a white dress shirt, dark vest, and tie, standing outdoors with trees and a white tent in the background.

I’m a final-year Game Design student who loves turning ideas into interactive experiences. I’m passionate about how games tell stories, challenge players, and create emotional connections. During my degree, I’ve developed skills in prototyping, level design, and gameplay iteration, and I’m always excited to learn new tools and push my creativity further.

Through my studies, I’ve enjoyed designing systems that support storytelling, whether that’s shaping environments that invite exploration or creating mechanics that encourage cooperation and connection between players. I love experimenting with ideas, prototyping gameplay, and refining designs through feedback to bring worlds and stories to life.

I’m currently developing my portfolio as I prepare to step into the games industry, with the goal of creating games that feel alive, collaborative, and memorable.